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Showing posts from October, 2017

CREATING A 360 VIDEO EXPERIENCE OF THE ANNIVERSARY MOOMIN CONCERT

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7.8.-9.8.2017 “TAMK offers amazing opportunities to students who are passionate and driven, motivated to learn and eager to face new challenges.” In order to celebrate the opening of the new Moomin museum and the mother of Moomins Tove Jansson’s birthday Tampere’s Philharmonic Orchestra collaborated with vocalists, a dancer, two narrators and the Pirkanpojat Boy’s choir. They performed an unforgettable spectacle featuring a vivid soundscape and immersive storytelling of the unique atmosphere in the Moomin books. The show was sold out which tells a lot about the love we share for Moomins. TAMK in collaboration with Nokia Technologies was in charge of capturing the performance in a 360 video using four professional OZO 360- cameras positioned around the stage. This makes the production probably the largest of its kind done in Finland with this high tech equipment. Three TAMK students, Mark Malyshev (audio), Juhana Sarkki (video) and Jousia Lappi (video and audio), were involved in the ma

Media Work Methods

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First year interactive media students were tasked to concept an idea based on “24 hours in Tampere.” The idea was to inform potential students who aim to study here in Tampere, on what do in Tampere for 24 hours. The students focused on benchmarking, interviews and concepting to come up with their ideas in groups. The blog post should contain informative text related to the chosen topic, as well as pictures and a user created map. I was impressed most with the maps which the students had created as they stood out the most. It was clear a lot of time and effort was put into them. They then presented their ideas in a presentation which was presented in front of the class. Included are extracts of each blog. 5 groups were formed, choosing from a range of topics which were: • Tampere on a budget • Culture and arts • Nature of Tampere • Tampere in a day • 24h in Tampere - Music TAMPERE ON A BUDGET By: Venla, Annika, Eetu and Veera This was an interesting blog which gave out a wide variety

Return of the COSSACKS

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Service Design 2017

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Don’t just plan it, build it Service design is a new course which has been set up as part of the UX minor. The class is situated in the main campus building with both Media and Arts students and International Business students collaborating. The class is co-operating with the company, Futurice lead by Mirkka Länsisalo. Mirkka is a lead service designer and offers key insights into service design and how to use their Lean Service Creation process. There are around 50 students in this collaboration working in 13 very different projects, working with real clients and companies in Tampere. The idea is to design new services and experiences for the consumers and new business opportunities for the clients. So far in the classes, all teams have been working within their groups doing activities related to their project. They have presented their projects to the class and have begun working on different canvases to help develop their ideas. Each team must have a felicitator who manages the dis

FINDING YOUR OWN PATH IN MUSIC

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  Johannes Naukkarinen is a former student of Tampere University of Applied Sciences. He studied in the Music Production study path under Media and Arts degree. Nowadays Naukkarinen works as a freelance producer providing the whole package of creating music. He does music for different artists and works in collaboration with record companies. He also works under his own stage name KIRO as a touring DJ playing mostly club and house music. One of his achievements is the song Profeetat – Eyo that is the best-known song from his production. He has also worked with Nelli Matula and several other artists. Naukkarinen’s family has always been musical, his father playing in a band and mother singing the choir, and he got his first guitar when he was 8 years old. When Naukkarinen turned 12, he bought his first own guitar and has played in a few bands during his teenage years. After turning 18 and being able to go out to the clubs and listen to the music played there Naukkarinen realized that he

Fine art students´ video works in Slovenia: SPECULUM ARTIUM 2017 - ART AND SCIENCE TO EMPOWER

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Video works of TAMK´s first year fine art students took part in Speculum Artium / DigitalBigScreen- video festival in Slovenia 14.-16.9.  - Barbara Jazbec ´s video Mind´s eye won the 2. prize! Speculum Artium is one of the biggest art and science festivals in Slovenia. The 9th festival is held in Delavski Dom Trbovlje which is the central cultural institution in the municipality of Trbovlje, Slovenia.  Inside Speculum Artium there is an International video festival called DIGITALBIGSCREEN. The DigitalBigScreen festival enables video screening on a big, cinematographic screen, offering a completely different context to the usual ones at projections of artistic videos (room projectors, TV-screens). Thirty-five authors from around the globe responded to the international call by sending in 42 video works. The expert board consisting of Marko Glavač M.F.A., Zoran Poznič M.F.A., Andrej Uduč and Špela Pavli M.A., have chosen seventeen authors who had qualified into the competitive selection

Skábma game project

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“The story of Skábma is based on the Sámi mythology of The Celestial Hunt. The Celestial Bull Reindeer, Sarvvis, has been hunted through the ages by the Sons of Kalla from the constellation of Orion. If the hunters succeed in killing Sarvvis, the world will die. In the game, a young Sámi child, Áilu, gets mixed up with this endless hunt and accidentally initiates the end of the world.“ Students have been working hard over the summer with various projects and internships. One project in focus is project Skábma – Polar Night, originally titled “Kaamos.” A project which began during a game minor module in 2015, has now been developed into a fully-fledged project. The initial project was too big for the students to finish and they were unable to reach their goals. However, everything has a silver lining. Red Stage Entertainment then picked up the project several years later and are now working with some of the original creators. Skábma is a 3D low-poly game developed in Unity. The team of

COMBINATION OF MULTIPLE SKILLS AND INTERESTS

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Alisa Komendova, a third year Interactive Media student at TAMK, originally from Czech Republic moved to Finland back in 2005. Nowadays she already has marketing and PR/communication experience thanks to her Bachelor degree in International business. She has also been working as a freelance photographer since 2007 and has just started branching out into the world of video production. It was the combination of all these skills and interests that led to the internship. Komendova did her internship at Dreamloop Games, a video game development company located in Tampere, Finland. She joined the team at the position of a marketing assistant / media content creator. The company wanted to reach its audience with a series of behind-the-scenes videos and introduce the team, creating a relaxed and friendly relationship with the customers. Komendova met the CEO and CMO of Dreamloop Games at one of the monthly IGDA meetings in Tampere. Mutual friends introduced them and after a brief chat with

GAINING REAL LIFE WORKING EXPERIENCE THROUGH STUDIES

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There is a large and well established technology industry in Finland and they are all at each other’s throats to hire the brightest people. They offer competitive salaries, great working spaces and offices with stocked pantries, free breakfast and coffee. Not to mention all the passive perks that come with the job -- meet great people, learn and share your own experience. The best of all is that you get a kick out of putting a value to your own knowledge. Also, it helps with staving off any kind of self-doubt and depression. Tamás Kertész is now a third year Interactive Media student at TAMK originally from Romania. He has previous experience with web and web development from before being accepted to TAMK. According to Kertész he had never considered it as a legitimate career opportunity until he applied for TAMK and got accepted. That motivated him to work harder and keep at it with a “can do” - attitude and lots of coffee. As the competition for these positions is also brutal Kertés